Warlords of Draenor Developer Interview
by JR Cook - 11 years ago show comments
We had the opportunity to sit down with Technical Director Marco Koegler and Quest Designer Helen Cheng to discuss the upcoming WoW expansion Warlords of Draenor.
In this interview we discuss the following:
- Why the decision to go to level 100 instead of 95
- How boosting to level 90 is going to work
- How the time travel mechanic is going to work and the intention behind it
- How is the time travel going to affect Azeroth’s history if at all
- What the reasoning is behind not having a new race or new class in this expansion
- How they are addressing end game questing such as dailies
- Will raiding move to personal loot or still use the master looter experience
- Garrisons being account based or character based
- Any plans for additional content in Mists of Pandaria before Warlords of Draenor
- What is the one big thing that will bring people back to WoW who might have been away for a while