Deck of the Week: Flamewaker Control
by JR Cook - 9 years ago show comments
Blackwing Lair is out and one of my favorite cards from the set has been released. It’s no secret that I was incredibly excited about Flamewaker and once I had it I immediately went about trying to find ways to make it work into a deck. It doesn’t fit into Mech Mage and it doesn’t really fit into Freeze Mage – although some of the spells in Freeze Mage work very well with it. Instead I think it creates a new deck on it’s own, and this one I have been playing non stop this weekend.
This deck first came to my attention from a post by Yueshen from the Competitive Hearthstone subreddit detailing the Chinese scene. The Chinese player called (life is a trip)#5671 was able to get to Legend #62 on the Chinese region with this deck.
The deck is very cheap mana cost wise and also card wise. There are no legendary cards in this deck and just 2 epic cards. It combats against Face Hunter and other aggro heavy decks very well since it uses a lot of cheap cards to help you gain board control. When it plays against other control style decks it takes on more of an aggro approach and has a ton of burst damage potential with Flamwaker and the multitude of cheap spells it has.
My absolute favorite part of this deck is the secret selection as it keeps your opponent guessing as they have no idea what secret might be up. This works great since there is only 1 of each secret so if they pop off mirror entity, since most decks go with 2, they will assume your counterpsell you have up is a mirror entity. It’s especially pleasant when a hunter tries Unleash the Hounds or a Druid attempts it’s Force of Nature combo and then just concedes when you ruin their day.
The weakness of this deck seems to come from midrange decks such as Hunter or Paladin. Decks that curve out around turn 6 and are full of beefy minions. The problem I have had against these decks is while I can remove the creatures here and there, it gets to be a point where there is too many of them and I go into top deck mode. If you get into top deck mode with this deck it’s very likely you are going to lose.
Deck List
Flamewaker Control
Class: Mage
Mage (23)
- Arcane Missiles x2
- Ice Lance x2
- Mana Wyrm x2
- Flamecannon
- Frostbolt x2
- Unstable Portal x2
- Sorcerer’s Apprentice x2
- Arcane Intellect x2
- Counterspell
- Ice Block
- Mirror Entity
- Flamewaker x2
- Fireball x2
- Pyroblast
Neutral (7)
Video
Mulligan and Strategy
I normally mulligan for Mad Scientist and Mana Wyrm. If I’m playing something aggro heavy (Zoolock, Face Hunter, or Mech Mage) I’ll also try to have a Frost Bolt available as well. Unstable Portal also isn’t terrible to have in your opening hand either.
You want to try and keep the cheap spells in your hand unless they become absolutely necessary to use. Flamewaker’s combo with these is really going to help you set the game later. Use Piloted Shredder, Mad Scientist, and even Sorcerer’s Apprentice as a way to get to that turn 6 or 7 Flamewaker combo if needed. Try to save Fireball for the face but don’t feel bad about using it against a minion to keep tempo if needed. Remember, if you have your opponent to around 10 life then they could very quickly face demise on turn 10 with Pyroblast.
If you want to play something different then give this deck a try. I’ve been playing it and love it. It took me from Rank 13 to Rank 8 this weekend. Give it a try and let us know what you think in the comments.
Antonidas could be a good thing in the deck, the main strategy of the deck is to play a lot of cheap spells to combo with mana wyrm, sorcerer apprenticen and flame waker, antonidas work with that strategy.
And antonidas makes sometimes the difference (against control or warlock).
The deck is really good I love it. Good deck ! 🙂
Here’s my take with Antonidas, Toshley and Emperor T. I love the spare part synergies with Sorcerer Apprentices, too. Usually you can drop them for free and get super pumped mana wyrms while wrecking faces.
http://www.hearthpwn.com/decks/237386-super-mega-combo-fun-time#related:comments
try that:
– 1 oracle
– 1 block
– 1 blast
– 2 lance
+ 2 flame strike
+ 2 ice barrier
+ 1 Dr. Boom or Antonidas
the game is less aggressive, but is more stable, because in many matches the strategy of wrong and the deck is no pressure.
Antonidas is much better than Dr. boom, but not have it yet.
that way I could do the same pressure and control over the game, ice lance is not as good only with frost bolt, because sometimes it is necessary to use the bolt to kill a minion
Hi, I am a relatively new player and have just started dipping my toe into ranked matches. I have been trying this deck to complete some quests to win matches on Mage and I have to say it is REALLY good. It ties in well with most of the cards that I managed to unlock so far. I tried 3-4 other flamewaker decks but they were lacking and I always ended up getting out-minion’d on the board by turn 6-7. This deck keeps the pressure up nicely all the way till end game and most of my wins have been where the opponent conceded the match out of frustration.
Thank you for making this deck! It really helped me out.
Just wanted to ask a few questions:
Is there anyway adding Flamestrike or Polymorph is possible? A few times I have felt the lack of hard minion removal or board clearance, when fighting against a Warlock or Druid. Also I am missing the Counterspell card. Does it hurt me a lot by not having it? Is it a priority to craft? Thank you again for the great deck!